@startuml
sprite $phone [48x48/16] {
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0000000000000000009FFFFFFFFFFFFFFFFFFFFFFFFFB000
00000000000000000004DFFFFFFFFFFFFFFFFFFFFFFF7000
0000000000000000000007FFFFFFFFFFFFFFFFFFFFFF2000
000000000000000000000018FFFFFFFFFFFFFFFFFFFE0000
00000000000000000000000017DFFFFFFFFFFFFFFFFA0000
00000000000000000000000000039EFFFFFFFFFFFFF40000
00000000000000000000000000000026ADFFFFFFFF800000
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000000000000000000000000000000000000000000000000
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}


!define FA6_PHONE(_alias) ENTITY(rectangle,black,phone,_alias,FA6 PHONE)
!define FA6_PHONE(_alias, _label) ENTITY(rectangle,black,phone,_label, _alias,FA6 PHONE)
!define FA6_PHONE(_alias, _label, _shape) ENTITY(_shape,black,phone,_label, _alias,FA6 PHONE)
!define FA6_PHONE(_alias, _label, _shape, _color) ENTITY(_shape,_color,phone,_label, _alias,FA6 PHONE)
skinparam folderBackgroundColor<<FA6 PHONE>> White
@enduml